TOURNAMENT RULES
REGISTRATION:
1. All teams must be registered with U.S.A. Hockey or the Canadian Hockey Association.
2. Any forfeited games will be recorded as a 3-0 score. The tournament director may review any forfeited games affecting other teams in terms of playoff status in order to determine which teams advance beyond preliminary round play. Also, use of ineligible players will disqualify team from remaining in tournament play. All games played by the disqualified team will be forfeited (3-0 score recorded). No monies will be refunded.
3. Players and coaches should report to the arena at least one hour prior to the start of their games in order to "sign in". This requirement may be waived at the discretion of the tournament director.
4. Team contacts should be in possession of the following items;
A) Player cards or approved roster.
B) Coaching certification cards
B) Travel permit (if required by team's sanctioning body).
PLAYING RULES:
A zero tolerance rule for verbal abuse is in effect.
For players: a minor penalty for unsportsmanlike conduct (zero tolerance) shall be assessed whenever a player:
1. Openly disputes or argues about any decision by an official.
2. Uses obscene or vulgar language in a boisterous manner to anyone at anytime, even if its not directed at any particular person.
3. Visually demonstrates any sign of dissatisfaction with any decision by an official.
For Fans/Parents: Referee's reserve the right to evict fans/parents if their behavior is having a direct effect on their ability to ref.
For coaches/managers/trainers (CMT): a minor penalty for unsportsmanlike conduct (zero tolerance) shall be assessed whenever a (CMT):
1. Openly disputes or argues about any decision by an official.
2. Uses obscene or vulgar language in a boisterous manner to anyone at anytime, even if its not directed at any particular person.
3. Visually demonstrates any sign of dissatisfaction with any decision by an official including standing on the boards or standing in the bench doorway with the intent of inciting the officials, players or spectators.
USA HOCKEY RULES:
1. U.S.A. Hockey rules for all tournament games. All teams please note the following rules, especially teams from outside of the United States that may not be familiar or aware of some of them:
- Any player receiving any 5 penalties (major, minor, misconduct or any combination of these) in one game will sit out the following game.
- Any team receiving 15 penalties (major, minor, misconduct or any combination of these) in one game will have their head coach sit out the following game.
- No center ice line except for icing the puck.
- Canadian teams are not required to wear mouth guards but they must adhere to their neck guard rule.
- Any game misconduct results in an automatic one game suspension regardless of when the infraction took place during the game. In other words, if a player is ejected from a game, he/she must sit out their team's next game.
- Any player or coach receiving a match penalty or a gross misconduct will be disqualified from further tournament play. There are no exceptions to this rule!
2. Tournament directors reserve the right to take measures necessary to ensure completion of the tournament.
GAME TIMES:
I. Game times will be as follows: 17-17-17
II. Semi-Final and Championship Games: Period times will be same as above. If tied at the end of regulation play, the teams will play 5 minutes of sudden death overtime. If teams are still tied after the overtime period, then a "Shoot Out" will take place.
SHOOT OUT FORMAT:
The format for the "Shoot Out" will be as follows:
Team contacts will designate prior to the start of the game ten shooters to represent the team in the "Shoot Out". The contact should indicate the order of the shooters by placing the numbers 1-10 next to the individual shooters names on the score sheet. The "Shoot Out" will consist of individual round(s) of five shooters per team. If a team out scores its opponent in the first round or any subsequent rounds necessitated by a tie in the previous round of the "Shoot Out" then the game has been decided and no further rounds will take place. If the game remains tied after shooters 1-5 have completed their respective attempts to score, shooters designated 6-10 will then shoot. If still tied, this process will be continued indefinitely until a non-tie situation exists after the completion of a "Shoot Out" round. To start any round in the "Shoot Out" process the shooter designated "1" will shoot first, "2" will shoot second and so on. The shooters from each team will shoot simultaneously per the instructions of the game officials. Goaltender changes during the entire "Shoot Out" are not permitted unless the goaltender that starts the "Shoot Out" is injured. If a team has less than ten non-goaltender players on the roster, then the players assigned the lowest numerical positions in the first round (positions 1-5) will assume the "Shoot Out" positions that have not been assigned in the second round (positions 6-10) due to a short roster that does not allow for the entire second round of shooters to be filled. Shooter "1" of the first round will fill in the first vacated spot of the second round of shooters, shooter "2" will fill the second and so on.
MERCY RULE:
I. Mercy rule: If five or more goals separate the teams at the end of the second period or any time in the third period, running time will commence for the remainder of the game. If the team behind comes to within two goals of the team ahead, stop time will resume for the remainder of the game. Maximum goal differential attainable per game is +/- six.
GENERAL:
I. Teams must be prepared to begin a game up to 15 minutes ahead of schedule. Failure to comply with this rule may result in the assessment of a two-minute bench minor penalty. Tournament officials reserve the right to use their judgment in this case, especially if it involves a playoff game, missing goaltenders and/or a possible forfeit.
II. With respect to divisional standings; teams are awarded 2 points for a win, 1 point for a tie, 0 points for a loss. This is for preliminary round play only. There are no points awarded for winning periods.
III. Games may be called if in the judgment of tournament officials, continuing play is deemed to be not in the best interest of the tournament, participants, spectators, officials etc. All games may be curfewed or changed to running time, regardless of the score, if one or both teams' on ice actions indicate that there is little interest in actually playing hockey.
PLAYOFFS:"TIE BREAKERS"
To determine playoff teams:
1. "Head to Head" competition: Direct play between two tied teams.
2. "Goal Differential". The team with the greater goal differential (goals for minus goals against) will advance. The maximum goal differential attainable per game is six.
If all tied teams have not played one another, then "head to head" competition is not applicable and goal differential will be the first tiebreaker. The only exception to this rule is in the event of a three way tie where one of the tied teams has defeated both the teams they are tied with in points after preliminary round play. For example: Team "a", team "b" and team "c" are tied. Team "a" has defeated team "b" and team "c" in preliminary round play. However, team "b" and team "c" have not played one another. In this case, team "a" would advance because during preliminary round play they defeated both the teams that they are tied with in points.
In a situation where three or more teams are tied and all teams have not played against each other and goal differential is used as the first tie breaker thus eliminating one or more of the tied teams, then the "head to head" tie breaker will take precedent if "head to head" conditions exist.
Three tied teams---all three have played each other and have alternated victories. i.e. - "Team A" has defeated "team B". "Team B" has defeated "team C". "Team C" has defeated "team A". In this instance, goal differential involving games among tied teams only would be the first tiebreaker used. Therefore, goal differential of "team A" vs. "Team B", "B vs. C", and "C vs. A" would be tallied and the team with greatest goal differential would advance. If still tied, tie breakers 3 and 4 would be applied in order using appropriate data from games among tied teams only.
Any scenario not specifically covered above, is left to the discretion of the tournament director.
3. Least Goals Against
4. Lowest Total Penalty Minutes
5. Coin Toss
JERSEY COLORS
Guidelines Regarding Jersey Colors:
Home teams will dress in light jerseys and visitors will wear dark jerseys. All teams are required to bring two sets of jerseys for the tournament.
OFFICIALS
Sanctioning & On-Ice Officials:
The USHL Midget Showcase has applied to be sanctioned. The tournament will use U.S.A. Hockey carded officials.
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